Combat Rules: Difference between revisions
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Here are the Rules of | Here are the Combat Rules of Swordcraft. These combat rules apply to all battles and skirmishes during [[Weekly Games|Weekly Battle Games]] and [[Quest Events|Quest Events]]. | ||
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=== See Also === | |||
* [[Weekly Games | Weekly Battle Games]] | |||
* [[Quest Events|Quest Events]] | |||
Revision as of 01:36, 20 December 2024
Here are the Combat Rules of Swordcraft. These combat rules apply to all battles and skirmishes during Weekly Battle Games and Quest Events.
The Basics all players must know before reading the rest of the rules.
Safety calls and expectations of players on field.
Wound Points, Weapon Damage and Healing.
Armour, Helmets and Banners provide additional Wound Points.
Artificer, Secular Healer, Mage and Cleric rules.
Casting Fireballs/Explosives, Rituals and Scholarly Magic.
Powerful monsters roam the borderlands. They vary in size and power.
The War Machines of the Old World are devastating and destructive.
All the weapons and usage on field and during battles.
A short, printable rules summary of the key points is available.
