Magic: Difference between revisions
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Only Artificers, Mages and Clerics can use fireballs/explosives | Only Artificers, Mages and Clerics can use fireballs/explosives | ||
Fireball/Explosives kill you if they hit any part of you (like a war machine missile). | |||
Construction of fireballs and explosives can be found [[here | Weapons]] | |||
=== Casting Fireballs/Explosives === | |||
* To cast a Fireball/Explosive you need to: | * To cast a Fireball/Explosive you need to: | ||
# Stand tall, and hold the Fireball/Explosive above your head in one hand and your Casting Item in the other while reciting a minimum 10 word lore appropriate incantation. | # Stand tall, and hold the Fireball/Explosive above your head in one hand and your Casting Item in the other while reciting a minimum 10 word lore appropriate incantation. | ||
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#* Failure: You are caught in the blast. You are immediately reduced to 0 Wounds and are mortally wounded/dying. | #* Failure: You are caught in the blast. You are immediately reduced to 0 Wounds and are mortally wounded/dying. | ||
:: ''Additional Note: If you are struck while creating a Fireball/Explosive, the effect/Spell automatically fails and, as well as losing a success stone, you are dying/reduced to 0 Wound Points.'' | :: ''Additional Note: If you are struck while creating a Fireball/Explosive, the effect/Spell automatically fails and, as well as losing a success stone, you are dying/reduced to 0 Wound Points.'' | ||
=== Maximum Number === | |||
The number of fireballs/explosives an Archetype may have at a battle will be set by the game or event. | |||
== Scholarly Magic == | == Scholarly Magic == | ||
Revision as of 22:10, 17 December 2024
Fireballs & Explosives
Only Artificers, Mages and Clerics can use fireballs/explosives
Fireball/Explosives kill you if they hit any part of you (like a war machine missile).
Construction of fireballs and explosives can be found Weapons
Casting Fireballs/Explosives
- To cast a Fireball/Explosive you need to:
- Stand tall, and hold the Fireball/Explosive above your head in one hand and your Casting Item in the other while reciting a minimum 10 word lore appropriate incantation.
- Throw your Fireball/Explosive overarm, taking no more than 3 steps.
- Draw a Runestone from your pouch but don’t check what it is.
- Check which Runestone was drawn:
- Success: You are good.
- Failure: You are caught in the blast. You are immediately reduced to 0 Wounds and are mortally wounded/dying.
- Additional Note: If you are struck while creating a Fireball/Explosive, the effect/Spell automatically fails and, as well as losing a success stone, you are dying/reduced to 0 Wound Points.
Maximum Number
The number of fireballs/explosives an Archetype may have at a battle will be set by the game or event.
