Armour: Difference between revisions
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== Armour == | == Armour == | ||
=== | === Partial Armour | +1 Wound Point === | ||
: Gambeson, landsknecht woollen wams etc | : Gambeson, landsknecht woollen wams etc | ||
: Flexible (1mm+) leather armour vest/jacket | : Flexible (1mm+) leather armour vest/jacket | ||
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: Pair of vambraces and greaves together | : Pair of vambraces and greaves together | ||
=== | === Half Armour | +2 Wound Points === | ||
: Inflexible (3mm+) leather breastplate | : Inflexible (3mm+) leather breastplate | ||
: Inflexible (3mm+) leather demi-cuirass | : Inflexible (3mm+) leather demi-cuirass | ||
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: Plate breastplate | : Plate breastplate | ||
=== | === Three-Quarter Armour | +3 Wound Points === | ||
: 3/4 inflexible (3mm+) leather armour (breastplate and 1/2 limbs) | : 3/4 inflexible (3mm+) leather armour (breastplate and 1/2 limbs) | ||
: 3/4 maille suit (maille shirt and 1/2 limbs) | : 3/4 maille suit (maille shirt and 1/2 limbs) | ||
Revision as of 11:45, 17 December 2024
- All players may wear armour,
- Players choose from the following list which is the best match to what they are wearing,
- Armour provides additional Wound Points to your base depending on type of armour and coverage,
- Players may also wear a helmet combination to provide further additional Wound Points.
Armour
Partial Armour | +1 Wound Point
- Gambeson, landsknecht woollen wams etc
- Flexible (1mm+) leather armour vest/jacket
- Thick leather Hero Belt
- Single large thick leather or plate pauldron
- Steel 12 boned corset
- Pair of vambraces and greaves together
Half Armour | +2 Wound Points
- Inflexible (3mm+) leather breastplate
- Inflexible (3mm+) leather demi-cuirass
- Maille shirt
- Plate demi-cuirass
- Plate breastplate
Three-Quarter Armour | +3 Wound Points
- 3/4 inflexible (3mm+) leather armour (breastplate and 1/2 limbs)
- 3/4 maille suit (maille shirt and 1/2 limbs)
- 3/4 plate & maille suit (breastplate/maille shirt and 1/2 limbs)
- 3/4 plate armour (breastplate and 1/2 limbs)
Full Armour | +4 Wound Points
- Full suit of very thick (3.5mm+) inflexible leather plate armour
- Full maille suit
- Full plate & maille suit
Full Plate Armour | +5 Wound Points
- Full suit of metal plate
Helmets
Light | +1 Wound Point
- Metal or inflexible leather head protection (with throat protection)
- e.g. padded maille coif, secret helm under a hat with bevor/gorget/mantle etc
Medium | +2 Wound Points
- Metal Helmet
- e.g. barbuta, bascinet, burgonet, kettle helm, morion, sallet, spangenhelm, etc
Heavy | +3 Wound Points
- Full metal helmet (to jawline with full face protection
- e.g. great helm, bascinet with visor, armet, visored sallet with bevor, spangenhelm withoculars and aventail, etc
Definitions
- Gambeson, landsknecht wams or equivalent battlefield garments must be constructed of at least 3 layers of fabric.
- Maille includes any 1mm+ thick flexible metal armour e.g. chain mail, scale mail, lamellar.
- Plate means 1mm+ thick metal plate armour or overlapping metal brigandine.
- Ringmesh is a form of modern welded maille - it is not historical looking and so not really appropriate for characters other than high and dark elves wearing Ithilmar maille (elves don’t sell it…). Please bear that in mind when considering purchasing it, though we do understand that some people benefit healthwise from this type of lighter armour.
- Imitation armour means armour that appears to be plate armour but is made from materials other than metal. Such armour may count as very thick (3.5mm+) inflexible leather plate armour but only if it is made from an inflexible material and from an approved manufacturer (Arthammer or Wyrmwick - other brands may be added to these rules in the future). Homemade imitation inflexible armour may be approved on a case by case basis if of equivalent quality (tagged by Swordcraft Ltd as approved). Helmets made of material other than metal may be approved on a similar basis. Other imitation armour and helmets do not count as armour or helmets.
