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| Here are the Rules of the game. | | Here are the Rules of the game. |
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| === [[Summary]] === | | == Navigation Table == |
| A short, printable rules summary of the key points is available. If you have any questions then check the FAQ.
| | <div style="display:grid; grid-template-columns: 1fr 1fr; grid-gap: 30px; width: 100%; text-align: center"> |
| | | <div> |
| === [[Basics]] ===
| | [[File:rules_01_basics.png|link=Basics]] |
| The Basics all players must know before reading the rest of the rules. | | The Basics all players must know before reading the rest of the rules. |
| | | </div> |
| === [[Safety]] ===
| | <div> |
| | [[File:rules_02_safety.png|link=Safety]] |
| Safety calls and expectations of players on field. | | Safety calls and expectations of players on field. |
| | | </div> |
| === [[Combat]] ===
| | <div> |
| Wound Points, Weapon Damage and Healing | | [[File:rules_03_combat.png|link=Combat]] |
| | | Wound Points, Weapon Damage and Healing.. |
| === [[Weapons]] ===
| | </div> |
| All the weapons and usage on field.
| | <div> |
| | | [[File:rules_04_armour.png|link=Armour]] |
| === [[Armour]] === | |
| Armour, Helmets and Banners provide additional Wound Points. | | Armour, Helmets and Banners provide additional Wound Points. |
| | | </div> |
| === [[Archetypes]] ===
| | <div> |
| | [[File:rules_05_archetypes.png|link=Archetypes]] |
| Artificer, Secular Healer, Mage and Cleric rules. | | Artificer, Secular Healer, Mage and Cleric rules. |
| | | </div> |
| === [[Magic]] ===
| | <div> |
| Casting Fireballs/Explosives, Summoning Monsters, Rituals and Scholarly Magic. | | [[File:rules_06_magic.png|link=Magic]] |
| | | Casting Fireballs/Explosives, Rituals and Scholarly Magic. |
| === [[Summons and Creatures]] ===
| | </div> |
| | <div> |
| | [[File:rules_07_summons.png|link=Summons and Creatures]] |
| Powerful monsters roam the borderlands. They vary in size and power. | | Powerful monsters roam the borderlands. They vary in size and power. |
| | | </div> |
| === [[War Machines]] ===
| | <div> |
| | [[File:rules_08_warmachines.png|link=War Machines]] |
| The War Machines of the Old World are devastating and destructive. | | The War Machines of the Old World are devastating and destructive. |
| ----
| | </div> |
| | | <div> |
| === Table Test - Resizer ===
| | [[File:rules_09_weapons.png|link=Weapons]] |
| [[CONTENT TRIAL]]
| | All the weapons and usage on field and during battles. |
| | | </div> |
| <div class="res-img"> [[File:rules_01_basics.png|link=Basics]] </div>
| | <div> |
| <div class="res-img"> [[File:rules_02_safety.png|link=Safety]] </div> | | [[File:rules_10_summary.png|link=Summary]] |
| | | A short, printable rules summary of the key points is available. |
| ----
| | </div> |
| | | </div> |
| === Table Test - Resizer ===
| |
| {| style="width: 80% ; margin:auto"
| |
| <!-- Row 1 -->
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="width:50%" | [[File:rules_01_basics.png|link=Basics]]
| |
| | style="width:50%" | [[File:rules_02_safety.png|link=Safety]]
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:50px; width:50%" | The Basics all players must know before reading the rest of the rules.
| |
| | style="height:50px; width:50%" | Safety calls and expectations of players on field.
| |
| |}
| |
| ----
| |
| | |
| === Table Test - Full ===
| |
| {| style="width: 80% ; margin:auto"
| |
| <!-- Row 1 -->
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:50px; width:50%" | [[File:rules_01_basics.png|link=Basics]]
| |
| | style="height:267px; width:50%" | [[File:rules_02_safety.png|link=Safety]]
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:50px; width:50%" | The Basics all players must know before reading the rest of the rules.
| |
| | style="height:50px; width:50%" | Safety calls and expectations of players on field.
| |
| <!-- Row 2 -->
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:100px; width:50%" | [[File:rules_03_combat.png|link=Combat]]
| |
| | style="height:100px; width:50%" | [[File:rules_04_armour.png|link=Armour]]
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:50px; width:50%" | Wound Points, Weapon Damage and Healing.
| |
| | style="height:50px; width:50%" | Armour, Helmets and Banners provide additional Wound Points.
| |
| <!-- Row 3 --> | |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:100px; width:50%" | [[File:rules_05_archetypes.png|link=Archetypes]]
| |
| | style="height:100px; width:50%" | [[File:rules_06_magic.png|link=Magic]]
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:50px; width:50%" | Artificer, Secular Healer, Mage and Cleric rules.
| |
| | style="height:50px; width:50%" | Casting Fireballs/Explosives, Rituals and Scholarly Magic.
| |
| <!-- Row 4 -->
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:100px; width:50%" | [[File:rules_07_summons.png|link=Summons and Creatures]]
| |
| | style="height:100px; width:50%" | [[File:rules_08_warmachines.png|link=War Machines]]
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:50px; width:50%" | Powerful monsters roam the borderlands. They vary in size and power.
| |
| | style="height:50px; width:50%" | The War Machines of the Old World are devastating and destructive.
| |
| <!-- Row 5 --> | |
| |- style="text-align: center; vertical-align:middle"
| |
| ! style="height:100px; width:50%" | [[File:rules_09_weapons.png|link=Weapons]]
| |
| ! style="height:100px; width:50%" | [[File:rules_10_summary.png|link=Summary]]
| |
| |- style="text-align: center; vertical-align:middle;"
| |
| | style="height:50px; width:50%" | All the weapons and usage on field and during battles.
| |
| | style="height:50px; width:50%" | A short, printable rules summary of the key points is available.
| |
| |}
| |
Here are the Rules of the game.
Navigation Table
The Basics all players must know before reading the rest of the rules.
Safety calls and expectations of players on field.
Wound Points, Weapon Damage and Healing..
Armour, Helmets and Banners provide additional Wound Points.
Artificer, Secular Healer, Mage and Cleric rules.
Casting Fireballs/Explosives, Rituals and Scholarly Magic.
Powerful monsters roam the borderlands. They vary in size and power.
The War Machines of the Old World are devastating and destructive.
All the weapons and usage on field and during battles.
A short, printable rules summary of the key points is available.