Combat Rules: Difference between revisions
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Here are the Rules of the game. | Here are the Rules of the game. | ||
=== | == Navigation Table == | ||
<div style="display:grid; grid-template-columns: 1fr 1fr; grid-gap: 30px; width: 100%; text-align: center"> | |||
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[[File:rules_01_basics.png|link=Basics]] | |||
The Basics all players must know before reading the rest of the rules. | The Basics all players must know before reading the rest of the rules. | ||
</div> | |||
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[[File:rules_02_safety.png|link=Safety]] | |||
Safety calls and expectations of players on field. | Safety calls and expectations of players on field. | ||
</div> | |||
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Wound Points, Weapon Damage and Healing | [[File:rules_03_combat.png|link=Combat]] | ||
Wound Points, Weapon Damage and Healing.. | |||
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[[File:rules_04_armour.png|link=Armour]] | |||
= | |||
Armour, Helmets and Banners provide additional Wound Points. | Armour, Helmets and Banners provide additional Wound Points. | ||
</div> | |||
<div> | |||
[[File:rules_05_archetypes.png|link=Archetypes]] | |||
Artificer, Secular Healer, Mage and Cleric rules. | Artificer, Secular Healer, Mage and Cleric rules. | ||
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Casting Fireballs/Explosives | [[File:rules_06_magic.png|link=Magic]] | ||
Casting Fireballs/Explosives, Rituals and Scholarly Magic. | |||
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[[File:rules_07_summons.png|link=Summons and Creatures]] | |||
Powerful monsters roam the borderlands. They vary in size and power. | Powerful monsters roam the borderlands. They vary in size and power. | ||
</div> | |||
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[[File:rules_08_warmachines.png|link=War Machines]] | |||
The War Machines of the Old World are devastating and destructive. | The War Machines of the Old World are devastating and destructive. | ||
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[[File:rules_09_weapons.png|link=Weapons]] | |||
All the weapons and usage on field and during battles. | |||
</div> | |||
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<div | [[File:rules_10_summary.png|link=Summary]] | ||
A short, printable rules summary of the key points is available. | |||
</div> | |||
</div> | |||
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Revision as of 07:43, 19 December 2024
Here are the Rules of the game.
Navigation Table
File:Rules 01 basics.png The Basics all players must know before reading the rest of the rules.
File:Rules 02 safety.png Safety calls and expectations of players on field.
File:Rules 03 combat.png Wound Points, Weapon Damage and Healing..
File:Rules 04 armour.png Armour, Helmets and Banners provide additional Wound Points.
File:Rules 05 archetypes.png Artificer, Secular Healer, Mage and Cleric rules.
File:Rules 06 magic.png Casting Fireballs/Explosives, Rituals and Scholarly Magic.
File:Rules 07 summons.png Powerful monsters roam the borderlands. They vary in size and power.
File:Rules 08 warmachines.png The War Machines of the Old World are devastating and destructive.
File:Rules 09 weapons.png All the weapons and usage on field and during battles.
File:Rules 10 summary.png A short, printable rules summary of the key points is available.
