Combat Rules: Difference between revisions

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=== Table Test - Resizer ===
=== Table Test - Resizer ===
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| style="width:50%" | [[File:rules_01_basics.png|link=Basics|200px]]
| style="width:50%" | [[File:rules_01_basics.png|link=Basics|175px]]
| style="width:50%" | [[File:rules_02_safety.png|link=Safety|200px]]
| style="width:50%" | [[File:rules_02_safety.png|link=Safety|175px]]
|- style="text-align: center; vertical-align:middle;"
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| style="height:50px; width:50%" | The Basics all players must know before reading the rest of the rules.
| style="height:50px; width:50%" | The Basics all players must know before reading the rest of the rules.

Revision as of 06:54, 19 December 2024

Here are the Rules of the game.

A short, printable rules summary of the key points is available. If you have any questions then check the FAQ.

The Basics all players must know before reading the rest of the rules.

Safety calls and expectations of players on field.

Wound Points, Weapon Damage and Healing

All the weapons and usage on field.

Armour, Helmets and Banners provide additional Wound Points.

Artificer, Secular Healer, Mage and Cleric rules.

Casting Fireballs/Explosives, Summoning Monsters, Rituals and Scholarly Magic.

Powerful monsters roam the borderlands. They vary in size and power.

The War Machines of the Old World are devastating and destructive.


Table Test - Resizer

File:Rules 01 basics.png File:Rules 02 safety.png
The Basics all players must know before reading the rest of the rules. Safety calls and expectations of players on field.

Table Test - Full

File:Rules 01 basics.png File:Rules 02 safety.png
The Basics all players must know before reading the rest of the rules. Safety calls and expectations of players on field.
File:Rules 03 combat.png File:Rules 04 armour.png
Wound Points, Weapon Damage and Healing. Armour, Helmets and Banners provide additional Wound Points.
File:Rules 05 archetypes.png File:Rules 06 magic.png
Artificer, Secular Healer, Mage and Cleric rules. Casting Fireballs/Explosives, Rituals and Scholarly Magic.
File:Rules 07 summons.png File:Rules 08 warmachines.png
Powerful monsters roam the borderlands. They vary in size and power. The War Machines of the Old World are devastating and destructive.
File:Rules 09 weapons.png File:Rules 10 summary.png
All the weapons and usage on field and during battles. A short, printable rules summary of the key points is available.